On 21, 22 & 23 August a strong RAGE team was present at Gamescom 2018 at the Kölnmesse in Cologne, Germany. This key dissemination activity was a big success as a project: we had the opportunity to meet with a large number of game developers and industry key perso nalities, leveraging on the opportunity provided by the Dutch Games Association to have a RAGE booth in the Dutch Pavilion. The FAtiMA toolkit developed at INESC-ID was one of the featured technological results of the project.

Again in 2018 Gamescom showed why it is by far the largest game industry fair in Europe, and one of the key global events of this sector. This year, around 370,000 visitors from 114 countries, including 31,200 trade visitors, visited Gamescom 2018. In this 10th anniversary of the fair, more than 1,000 exhibitors from 56 countries were present. Within the hive of the fair´s activity, RAGE had the opportunity to explain the game studios and market players how the ecosystem and its portal work for both game developers and components creators: what it offers them, and the benefits it brings to improve the development of serious games.